struct _PROC_IDLE_STATE_ACCOUNTING// Size=0x228
{
    unsigned long long TotalTime;// Offset=0x0 Size=0x8
    unsigned long IdleTransitions;// Offset=0x8 Size=0x4
    unsigned long FailedTransitions;// Offset=0xc Size=0x4
    unsigned long InvalidBucketIndex;// Offset=0x10 Size=0x4
    unsigned long long MinTime;// Offset=0x18 Size=0x8
    unsigned long long MaxTime;// Offset=0x20 Size=0x8
    struct _PROC_IDLE_STATE_BUCKET IdleTimeBuckets[16];// Offset=0x28 Size=0x200
};